So we just unlocked the Madness Levels and we can go for our first run. I’m not finding a great new Combo I would like to try, so let us try going double Healer and take Zek on a ride. I think Zek would match better with a to unlock Healer, but that is what we get right now 😀
Oh Yeah! We have a great Synergy going with Cornelius and Ottis. We stack 200 Burn and Sanctify with Ottis so that we can heal by hitting and with Cornelius we burn even more and deal over 400 Damage 😀 Besides that we finally get our first Run through the End! YEAH! Let’s go!
Let us try to go more into combinations between the characters. With Healing Rain we can make enemies wet, which will deal more Lightning Damage. Hopefully we will find more Wet Stuff on our journey (we will 😉 ) and let us push through those resistances!
We just unlocked Ottis (Healer), let us test how good he is or not 😀 Ottis is more like “Prevent Damage” with Shields and not Heal as much like Reginald. At least that it was the Starter Deck is showing us. That is a different playstyle we have to test. Also let us go Fire on Evelyn (Mage) and add some Bleed on Andrin (Archer).
We are starting a brand new playthrough+ This time with Across the Obelisk. A just released Roguelite Card Game with Party Building Elements. It is definitely one of the best games I’ve played this year, maybe even the best Card Game this year! The story is about a lost princess and lord and an activated obelisk acting as a teleporter. No one has returned while trying to find them, but we are gonna be the team that will succeed! So let us go on our first journey :3
After watching some older Speedruns I’ve seen many runs going for Pillar because of the Pillars of Essence which will just add extra units to the party. I’ve been trying this strategy myself, but found out going for Lionin (Mastery in Fighters) not the best. Instead we are going for Raliniten who has Planning and a better tree.
Wow… we got killed twice by Delirium hard countering us and then this run happened! What a power struggle 😀 After having such a great run I definitely would change a bit. Especially taking Royalty on Tide way earlier! You cannot sustain the amount of extra units through Pearls and Recruitment without some Royalty 😀
I love the Wild faction a lot ♥ With Onomi we can also go and showcase the power of a lot of small units. We will go Archery, Legion, Mastery and Wild Communion. This will give us a lot of Rangers and Animas. With Legion and Mastery they get more powerful and then trample on everything 😀
Whoa that is almost a Speedrun 😀 My fastest episode yet. I’ve been a little bit greedy with this episode, but hey it did work out quite well. So gotta invent, before running out of materials 😉
Ehm so with “Losers, Weepers” we get to keep ALL of the enemy equipment at the end of a Jester fight. That will bloat up our deck quite quickly 😀 But we get a new Delete Action so we can try to keep it small and turn this into an amazing run *__*