Oh Yeah! We have a great Synergy going with Cornelius and Ottis. We stack 200 Burn and Sanctify with Ottis so that we can heal by hitting and with Cornelius we burn even more and deal over 400 Damage 😀 Besides that we finally get our first Run through the End! YEAH! Let’s go!
Let us try to go more into combinations between the characters. With Healing Rain we can make enemies wet, which will deal more Lightning Damage. Hopefully we will find more Wet Stuff on our journey (we will 😉 ) and let us push through those resistances!
NOOO! My first recording got a big echo after moving to my new setup… dang…. Oh well let us do it again 😀 Reganu is an okish Hero to go down the route of Creation. Sadly the Horde Mages have that Ardour trait which I really do not like, so I do not want to put too much points into that. That limits my Creation to Level 2, but after that we can also get Logistics and Swarming to Level 2 which is pretty good. Additional Destruction and Mastery in Shamans are nice benefit too. So let us blast our enemies to nothingness!
Plurq can scale really well if we go Creation, Regeneration and Legion. That is more early Units and later we can boost our Magic with more Hydromancy. We all love our Water- and Ice-Elementals don’t we ;-). Early game is a little bit tough, because it takes some time to get Regeneration on Lvl 8, but after that we are gonna create all those nice Arcanetations.
With Teyonot we start with Demonology which is really really good. Then we can add on with Dragonking, Champion and Oligarchy. We are also playing my favorite Faction Pyre *__* That means a lot of Economy and Teleporting between Cities to get extra free Levels hehehehe. But Teyonot them self is a really good hero.
If you have 3 ways to scale then you are off to a great start. Fearcap is a Monster! We have Bloodwarping, Necromancy+Regeneration and Demonology on the same Talent Tree and all in great position. Even if all your Artefacts are trash, this one will push you to your win. One of the best Heroes in the game.
Another slow starter and big hitter later 😉 With Rhyldur we have access to Aethermancy, but without a lot of fights we cannot scale with that. As seen on previous vids early Mercurials can be quite good, so we can go with that. After this we can finally start getting stuff done. We add Swarming, Elementalism and Creation and with this we can go and have a blast 😉
And we are back to playing with Order! Yeah! Second Mage of every faction is coming soon :3 So let us talk about Cassie. Cassie will start with Healing, which is HUGE! Losing less units is a big scaling factor early game. Normally I would go Mastery into Royalty, but let us go Terramancy into Recalcitrance this time. Just to spice things up 😀
Delirium is always more Magic focused due to the big boost of the Forbidden Tome, but we can go and have some fun with Demons too! Dani the Free is a tough starter. Early Pyromancy can help a little bit, but sadly there is no Regenration, so Magic is a tough nut. But on the third row we have Healing and Logistics, which is great! After that we can add Demonology to scale. If you can get started then Dani is a really good hero.
I really like early Archery in a Talent Tree. Lor Kon has it and then can even push into Legion, Bloodlust, Healing and Logistics later. That is a solid hero. On top of that the Lizardchers are just a wonderful unit. On upgrade they even get Arrow Rain which will hit even more enemies. Let’s go hunting!