So we got this Orbital Beam hanging around in our base. And now a psychic ship dropped on us. I wonder if that Orbital Beam will help?! Let’s find out!
We are running out of components… again… BUT there are nice people in this world, who would like to trade with us ♥ Gotta love those people and lurker 😉
In this Episode we are the hunted. We have to face 2 Manhunter Packs at the same time. We are still understaffed. Hopefully we can find a way to survive and finally convert Rob 😀
In this Episode we finally find another Colonist that can be useful. And we also happen to get a “Field Hand”. It’s an Item that boost field work *__* That makes him even better. Now we just need to convert him to our Ideology and we can boost his Plant Work and Cut even further!
Growing is really short on a Boreal Forest, so we did not get enough food out of one Season. Is this a problem? Yes, because we still are not allowed to hunt! So how to we not starve? Good questions! Lets see…
Solar will not keep us running forever, so we decided to go Hydroponics and Chemfuel for our Power need. 3-4 Chemfuel Reactors, 1 Solar Lamp, and a good amount of Hydroponics should keep this running. We just need the manpower to handle all the work. As a bonus, we get some food and some energy surplus. It’s a win-win!
Our Ideology forbids us of destroying tree. Or rather it just penalized it with a mood debuff. But I’m keeping that serious! So its a great thing that now I know that we can replant trees 😊I really would like to mass selection tool for replanting but its a good development! Now i can make space for field and buildings!