If you have 3 ways to scale then you are off to a great start. Fearcap is a Monster! We have Bloodwarping, Necromancy+Regeneration and Demonology on the same Talent Tree and all in great position. Even if all your Artefacts are trash, this one will push you to your win. One of the best Heroes in the game.
Another slow starter and big hitter later 😉 With Rhyldur we have access to Aethermancy, but without a lot of fights we cannot scale with that. As seen on previous vids early Mercurials can be quite good, so we can go with that. After this we can finally start getting stuff done. We add Swarming, Elementalism and Creation and with this we can go and have a blast 😉
And we are back to playing with Order! Yeah! Second Mage of every faction is coming soon :3 So let us talk about Cassie. Cassie will start with Healing, which is HUGE! Losing less units is a big scaling factor early game. Normally I would go Mastery into Royalty, but let us go Terramancy into Recalcitrance this time. Just to spice things up 😀
Delirium is always more Magic focused due to the big boost of the Forbidden Tome, but we can go and have some fun with Demons too! Dani the Free is a tough starter. Early Pyromancy can help a little bit, but sadly there is no Regenration, so Magic is a tough nut. But on the third row we have Healing and Logistics, which is great! After that we can add Demonology to scale. If you can get started then Dani is a really good hero.
I really like early Archery in a Talent Tree. Lor Kon has it and then can even push into Legion, Bloodlust, Healing and Logistics later. That is a solid hero. On top of that the Lizardchers are just a wonderful unit. On upgrade they even get Arrow Rain which will hit even more enemies. Let’s go hunting!
Starting small is not bad, if you have the potential to grow. With Tirobo you can go and create big dudes out of small dudes with Bloodwarping and then buff them with early Champion. Then add some Tactics to field even more units on the battlefield. A solid hero for the Wild faction.
Eh that looks broken 😀 how about a Hero that can move across half the map in a single turn? We did not even pick Scouting which would be added on top of this for move Movement o.O That is a speedy hero to go rush with 😀 The enemy is not able to catch you for a long time 😉
Ganamon starts of with Legion and Archery on the second row. We do have to make use of that in order to win this. One of the best units to go for are the Flame Stoker (Flame Juggler upgraded). They are small, so good for Legion and ranged so good for Archery. Both in combination are a strong combo to start off. Spreading all that fire helps too 😀
We already had a great one going for the big dudes, but how about the small ones? One of the best ones to go for is Bonehead. Bonehead is able to create more Skeletons, then he has Mastery ion them and finally boosting them with Legion, Swarming and Warding! On top of that we can use the Soul Beacon to get hundreds of Skellies 😀
Wow what a great Hero 😀 This Monster of a Hero only has a single Bodyguard Talent which is useless as a Main Hero, but otherwise really strong. We gain Leadership, Mastery, Champion and Dragonking all on the left side of the Talent Tree. On the right side there is Bloodwarping, so even if we would not get this by an Artifact, I would go for at least a single level in Bloodwarping. So Hero goes all in on the big dudes. Only good counter would be facing an enemy hero with strong Warding.