🔧👤 Kestrel vs Lanius – FTL: Faster than Light

Ok back to the Kestrel A. Run did go really well. We get Hacking and Mind Control. Then we do get Cloning and Teleporting. Then we get some Mantis as Boarders, so really really good. BUT then we meet the Lanius. A race of metal-bodied Oxygen snatching Bast****…. they are tough and hard to kill and their Ships are so good. Would really like to switch places 😀 but oh well…

😀🤕 Being the nice one is hard – FTL: Faster than Light

First time trying the Stealth Cruiser. So the main mechanic would be cloaking and with that evading damage. But the cloak time is so short. So we are trying to buy Shields asap. It’s a totally different style to play FTL. Also, I don’t like to be the bad guy, so if someone asks for help, then let’s help em 😀 Does that work out? We will see. Any tips are appreciated 🙂

👾🛸 First Time reaching the Flagship – FTL: Faster than Light

Yeehaw! Our first time reaching the Flagship and that with the Engi B Drone Ship 😀 We got more Shield removal with the Ions and a great Halberd Beam as our Damage Source. But still the Flagship is a tough nut to crack. Many phases and different mechanics to go through. Without knowing what comes, its really hard to prepare.

FTL: Faster Than Light – Review

FTL: Faster than Light is a roguelike developed by the indie studio, Subset Games. You have critical information for the alliance fleet, but you are followed by the scry rebel fleet. Most of the game comes down to micromanaging your spaceship’s systems, crew and weapons and learning when you prioritize specific upgrades. There are several systems you have to maintain to make it to the end. Since it’s a roguelike, you can keep replaying the game at a higher difficulty.