Banners of Ruin – Review
Banners of Ruin is a roguelike deck builder, and you must now infiltrate their defenses of House Ender and get rid of them. To do that, you will need to build a deck with a maximum of six cards, and you have the freedom to get creative with your build. You have to defeat every elite opponent that stands in your way so that you can reach the city’s guard captain and deal with the Enders. During your journey, you might come across different scenarios and encounters that can help you, but at a cost.
Othercide – Review
You will have to lead this army of Daughters and choose their actions carefully, as not only are their fates in your hands, but your actions will also shape their skills and personalities. And at certain times, you will need to make tough decisions, as in order to heal them, one will have to give their life as a sacrifice, but that will make the one who survived even stronger.
Ring of Pain – Review
Ring of Pain is a dungeon crawler with some roguelike elements, where you get to explore dungeons that are all generated randomly. You can choose how to take on these fights, you can face your enemies head-on, try to be sneaky, or focus on scavenging. It is also important to choose every step carefully, as one wrong choice can put you in a complicated spot. In this game, creatures you come across will show what actions they are going to take, so will you choose to fight, or run away? It is up to you to decide how to take each dungeon.
Is It Worth Buying It On Switch? – Monster Train
The Switch Version of Monster Train will include everything that has been release until then. Then includes “The Last Divinity” DLC and all the free Update cards, units and Gameplay features from before.
Factorio – Review
After our ship crashes on a planet during free play, we must gather the resources around us to launch a rocket into space and ask for help. While our main focus is building and mining, we must also prepare ourselves to fight against the natives who occupy the planet we’re on.
Monster Train – The Last Divinity – DLC – Review
The Last Divinity is the first DLC released for the popular game Monster Train. Its giving us a huge addition to the already great base game. A short summary:
a new clan called the Wurmkin which are bringing some eggs and echoes with them
new mechanic to add additional optional difficulties called pact shards. You can take them to get great boni, but for each of them the difficulty will increase
new optional last boss
fuse one unit into another unit and grant that effect
new rare cards for existing clans
new events
5 new clanless cards
10 new Mutators
5 new expert challenges
3 new card frames
I’m not going much into the changes for the existing clans, so let’s have a look at the mechanics for now!
UnderMine – Review
UnderMine is an action-adventure roguelike created by Thorium Entertainment with emphasis on exploring a dungeon, killing monsters, combining relic mechanics and beating back those bosses. As we fight our way through we discover new areas, learn about the background of the mine and will die many many times. The endless stream of new peasants are supported by a bird, which will bring back your gold and unlocks after you die. So be sure that even if you die, the story will go on with the next peasant.
Monster Train – Review
Monster Train is a turn-based deckbuilding game made by Good Shepherd Entertainment. After heaven invaded the hell and only ice and cold was left. But a last spark of hell is still burning strong. We are the last hope to reignite hell. With our train the Boneshaker we are transporting and defending the last spark of hell called the Pyre. We collect units, spells and artifacts in order to get stronger, because our enemies are getting stronger too. Will we be able to reignite hell?